Post Jam version of Sushi Roll!

Posted by (twitter: @stellardoordev)
December 16th, 2015 3:18 pm

We started off just fixing a few tiny bugs, and then it snowballed into that grey area were maybe we’ve changed too much. So we decided to just  make it a post-jam version. I’d be interested to know people’s opinions on where they draw the line for post-jam editing.


We added saved hi scores and extra scores, a shadow under the fish for the WebGL version, and a better animated cat, along with some minor bug fixes.

Even though we changed more than we thought we would, we have plans to do a much bigger update. We will probably be adding new obstacles and a new mechanic in the next few days so check back!


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