(Belated) Day 2 Update- More or Less Functional!

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December 14th, 2015 5:14 am

Forgot to make an update post last night before I went to bed, so I’m doing this now. I’ve progressed quite far since the first day, the game is now in a completely playable state, with endgame conditions, yay!

Day 2 Print Screen 4

I’ve implemented the different module types, and they all affect the numbers correctly (at least, so far…).

Day 2 Print Screen 3

I’ve also got a main menu and all that jazz.

Day 2 Print Screen 1

I also had time to add in sound effects for button interaction and a quick tune to play in the background! So today looks like it will be polishing the game, making transitions between different UI elements nice and smooth, and possibly implementing a few additional ideas into the game.


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