Progress one

Posted by
December 12th, 2015 6:01 pm

So I’m finally really getting started, which is a bad sign considering we’re almost halfway done AND I need to stop early this dare. But we’ll see.

In this game you’re going to control a giant skull that devours candy and good things while avoiding something I haven’t really decided. You can’t move but you can use one button to grow larger and one to grow smaller.

I just finished the growing and shrinking and also the spawning of different items (although they don’t interact with you yet)

Next up is making meaningful gameplay states (doing well or doing poorly)

After that making things spawn in interesting patterns

Then we’ll try to see how good we can make it look and feel before time’s up.


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