Day 1 Over!

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December 12th, 2015 7:25 pm

So, the first day is drawing to a close, and I’ve got a fair bit done. Under the working title of “Station Modular”:

Day 1 Print Screen

I’ve got the GUI elements designed (most are not functional yet XD). Spent a load of time hacking away at the code to instantiate the new modules onto the station, but I finally managed to sort it out! Now that the fundamentals are getting there, the next step is to begin implementing game logic (money in/out, different module type effects etc.).

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