Almost forgot my I’m in post

Posted by
December 10th, 2015 7:48 pm

Ya, title says it all.  Been so busy with grading/pushing my students to join/doing practice runs that I didn’t post here.  Oops.  I’ll be using either Unity or GameMaker, depending on the style of game I decide to do.  I’m going to try and work 12-tone music composition in there somehow as well. One thing I’m thinking of trying this time is restricting the core game development to two hours, then spending the remainder of the time on content and polish.  I’m rather pleased with how Dragon vs Archers turned out and it could be a fun little game with a bit more content and polish.  That said I’ll be intensely annoyed if “Strength in Numbers” turns out to be the theme.  I’m far less pleased with how Expanding Planet turned out, but since it only took me two hours, it’s no big loss.


  1. Unity 3D or GameMaker Studio
  2. GIMP
  3. Blender if needed
  4. Audacity
  5. Blue yeti mic for SFX/recording the piano.


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