I’m in for my 10th Ludum Dare! (Does that make me a veteran yet?)
Unfortunately, like last time, I don’t have a full 48 hours free this weekend, so I’m going to keep it fairly simple. My plan is to work within my existing core of skills: JavaScript, HTML, CSS. I’ll probably make use of my RocketBoots framework to handle some simple things, like random numbers, game loops, and menu UI; and I could borrow snippets from my other open-source games.
Software I’m going to use:
- Pickle 1 for artwork (might finally purchase Pickle 2 for a xmas gift for myself)
- Bfxr for sounds (maybe Bosca Ceoil for music, but I doubt I’ll have time for music)
- Sublime Text 3 + Chrome for my basic development environment
More details on my Tumblr and Twitter.
Tags: 2D, css, deathraygames, html, html5, javascript, ld34