Posted by
December 8th, 2015 12:58 am

UE4Editor 2015-12-07 23-51-29-54

Reporting in to attempt my 8th Ludum Dare.

I’m going to try something different this time around and use Unreal. In the past I’ve always used my own open source game engine, The Frank Engine, but I’ve been learning Unreal for about a month and I think this will be a good exercise. I’m also going to try making it all in Blueprint, so no code either. This time I also want to make music, probably with Figure on iPhone.

Previous Entries

  • The Monster I Am (LD33) – A rampage demake with physics based destruction.
  • Scan Lines (LD31) – A platformer where the world is being rebuilt one scan line at a time.
  • (R, G, B) (LD26) – A minimalist adventure game with cool lighting effects.
  • Dark World (LD25) – A platforming game from the enemy’s point of view.
  • Spacescape (LD21) – Escape a self destructing space station, with hand drawn art and vocal sounds.
  • Light The Way (LD20) – Guide the creatures to safety with your light, with minimalist art.
  • Protractor (LD18) – A katamari shoot-em-up, with a ship construction system and abstract visuals.

My Tools



Leave a Reply

You must be logged in to post a comment.

[cache: storing page]