Yup, I’m gonna do this jam

Posted by (twitter: @refreshgamesuk)
December 3rd, 2015 5:51 pm

48 Hours, make a game, should be fun!

I’ve participated in a fair number of Ludum Dares and always used a similar set-up with Unity, Photoshop, Milkshape 3D and Audacity / Bosca Ceoil / SFXR for example.

GB25THThis time around I’m determined to make something a little bit different, so, no Unity 3D. No 3D and I’ll be outside my UnityScript comfort zone, playing around with GBDK  and C instead.

I’ve been meaning to finish off a Gameboy game I’ve begun coding and hopefully this event will give me that kick up the behind to get back on with it! Also, El Gameboy Classic is 25 years old over here and it’d be cool to try this out!

I’m armed with a flash cart for when I need that extra bit of motivation a err, well, let’s just say music will be particularly challenging to get working well! That and Sprites, memory limits, etc, etc. (I’ll have to get creative I guess!)

My current Gameboy Game - In ProgressI’ve not attempted to make a game in C with a tight deadline before, so this, should be fun to try!

Theme allowing of course, if the theme is either “Colourful” or “3D” I guess I’ll be Unity-ing, we’ll see, bring on the warm-up weekend!

Best of luck to all who enter the event, I’ll be looking forward to playing a whole bunch of them over Christmas, tis the season to be playing game jam games after all?! Yeah, it sure is 😛

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