I’m In…

Posted by (twitter: @@aboywithstick)
November 21st, 2015 11:41 pm

…just hope that I will be ready.  Last Ludum Dare I was preparing for the move to my new house and did not get a lot of time the first day to work on my entry.  Somewhat settled into the new crib, now.  During the move, I sold a bunch of stuff, including my Oculus Rift DK1 (every time I put the thing on it made me feel sick 10 minutes in…especially with Windlands).  So, I bought Spine 2D, 2 Steam Controllers and a Steam Link.  I am hoping to get familiar enough with Spine 2D to use it for this LD, so I’ll list it for now in my set of tools.  So far, I love it.  For the past LDs, I’ve used a combination of Blender and Unity for my 2D animations.  For this Ludum Dare I will be using the following:

Game Development: My Brain (…might need an upgrade, me thinks)

Game Engine: Unity (…because I like to think I know it)

Artwork: Photoshop & Illustrator (…because staring at them both for 8-12 hours at my jobs is not enough apparently)

Animation: Spine 2D (…because I just bought it and its neato)

Audio & SFX: Audacity, Bfxr, my guitar & vocal cords and various kitchen equipment (…because I can play a mean set of pots and pans)

Can’t wait to start voting on a theme.  See you all in December!  Have a great Thanksgiving and Happy Holidays!


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