The room for the night terrors is taking shape

Posted by
August 23rd, 2015 3:39 am

Night terrors room

Because of running out of time, it seems that for me this Ludum Dare is more of an exercise in lightning and shadows than making a complete game. Oh, well, such is life.

The room is a little spartan still and more good hideouts for our monster need to be added, but I’m getting there. Hopefully I will get the first person monster working soon. Then I will add the capability for it to shuffle around the room, tap-tap-tap the window, squeak, and of course hide inside the cabinet and under the bed. The game (or toy as it is) is made with Blender Game Engine.

Tags:


Leave a Reply

You must be logged in to post a comment.

[cache: storing page]