Two hours in

Posted by
August 22nd, 2015 1:48 am

Here’s a screenie:

It’s gonna be a reverse tower defense where you can place some brainless monsters, that will chanrge straight at the castle in the middle of the screen. The towers have a certain rotation speed and you can only place monsters in specific areas. Of course, you have limited monsters. My plan is to make this a game of timing and position. Where and when you deploy your monsters decides if you win or lose.

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