Slow progress is better than no progress.

Posted by (twitter: @technocodefox)
August 22nd, 2015 7:42 pm

Hey guys,

Our Ludum Dare 33 game is now finally starting to become something.  We had to start 3 times as each other time before we either over-complicted things to the point at which we had no idea what was going on any more, or we over structured the code to the point where accessing things became either really difficult or impossible.

Now, on the 3rd attempt, I finally have map rendering going and I’m just about to implement collision detection.  Here is a pic of what I have so far:


Hopefully everything from here should be smooth sailing…


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