Posted by (twitter: @WASDMagician)
August 22nd, 2015 11:31 am

Finally got my AI reacting properly and not using they psychic abilities to clock the player through the wall.


This is taking longer than I had anticipated, still need to get them to run to different places of safety, currently it’s just wherever they started from.


Leave a Reply

You must be logged in to post a comment.

[cache: storing page]