O Monstro Brasileiro

Posted by
August 22nd, 2015 6:21 pm

Under development

 

Nossa primeira tentativa na Ludum Dare. Estamos com código em construção em conjunto com a arte como mostram os conceitos que fizemos para referenciar melhor a arte. Iremos fazer um jogo simples de tower defense ambientado na Idade Média como tema, mas preparamos um pequeno segredo para o final para se adequar na temática requirida pela Ludum Dare. As screenshots ainda mostram a construção inicial de levels com tilesets que mais tarde serão feitos por nós mesmos.

Our first attempt on Ludum Dare. We are still building the code along with the graphics, as the art concepts we’ve done and showed to reference better final art. We’re going to do a basic tower defense with the Dark Age as theme, but we’ve prepared a little surprise for ya, to fit the Ludum Dare requirements. The screenshots yet show we starting to test new patterns of levels with tilesets that later, will be build with our own made tiles.

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4 Responses to “O Monstro Brasileiro”

  1. PostmortemGames says:

    OMG!! SOMEONE ELSE WHO’S USING GAME MAKER!!! I thought I was the only one, it look like everyone else was using C#, Java or fancy software like Unity or Unreal Engine. It’s feels good knowing that someone else is using Game Maker :) Keep up the good work 😀

    • HugoKJr.. says:

      Yeah we here think the same. If those guys are soooo good with enhanced engines and stuff, why don’t they do cool games OUTSIDE of Ludum Dare?

  2. m4rujom4r0t0 says:

    #Brasil! #Gamemaker! É nois!

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