Day 1 Results

Posted by
August 22nd, 2015 9:19 am

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Day one is over now and we’ve got a lot done! @shakesoda modeled and painted our shark, created an ocean scene, and wrote a particle system. I (@LandonManning) spent most of my time with the input, movement, and render systems. We converted our 3D camera library into a camera system which required use to muck with a lot of code but the results are worth it and having a camera entity makes the code base a lot cleaner.

I spend the last hour of today writing up a little story for our game and some copy which we hope to have translated and voiced in several languages (English, French, and German). We plan to sit down and tackle gameplay tomorrow and hopefully knock out most of the assets so we can focus on finishing early. Any extra time will be spent polishing and bug fixing.

Off to bed for me now, if you want to check in on us in a few hours we are streaming 24/7 on Twitch!

DAY TWO HYYYYYYYYPE!!!


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