I’m in! With a vengeance!

Posted by (twitter: @mactinite)
August 17th, 2015 1:17 pm

Last time around I failed and couldn’t come up with a good plan in time to execute it. Which was a shame because I felt like I was so prepared.

One thing I didn’t do was a good I’m in post, so that was definitely the cause 😉

Well, it was actually my lack of preparation with the tools I was using and I had ran into problems that I couldn’t solve in a weekend.. So like a good programmer I have learned from my mistakes and have taken on projects to keep myself familiar with my workflow. Here are some things I’ve done since the last Ludum Dare:

 

View post on imgur.com

Procedural Dungeon Generation and platforming.

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Auto Tiling and arbitrary Resource Management.

 

Anyways here we go!

 

I’m In!

 

I’m going to be using Unity 5, paired with Visual Studio.

I will also be using Blender and Photoshop to get those awesome (read: poorly made) graphics.

For the music side of things I will be using Audacity + LMMS + CGMusic or something like that.

 

This time around I have spent a lot of time learning my new tools available to me in Unity5. Well some of it at least. I will be taking advantage of the Event System, GUI and 2D stuff along with a few workarounds that I have learned to make things work right and fast. I also have gotten a sort of workflow down with doing rendered sprites from Blender.

This time around should be fun and will hopefully be less of a failure.


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