I’m in! With a vengeance!

Posted by (twitter: @mactinite)
August 17th, 2015 1:17 pm

Last time around I failed and couldn’t come up with a good plan in time to execute it. Which was a shame because I felt like I was so prepared.

One thing I didn’t do was a good I’m in post, so that was definitely the cause 😉

Well, it was actually my lack of preparation with the tools I was using and I had ran into problems that I couldn’t solve in a weekend.. So like a good programmer I have learned from my mistakes and have taken on projects to keep myself familiar with my workflow. Here are some things I’ve done since the last Ludum Dare:


View post on imgur.com

Procedural Dungeon Generation and platforming.

View post on imgur.com

Auto Tiling and arbitrary Resource Management.


Anyways here we go!


I’m In!


I’m going to be using Unity 5, paired with Visual Studio.

I will also be using Blender and Photoshop to get those awesome (read: poorly made) graphics.

For the music side of things I will be using Audacity + LMMS + CGMusic or something like that.


This time around I have spent a lot of time learning my new tools available to me in Unity5. Well some of it at least. I will be taking advantage of the Event System, GUI and 2D stuff along with a few workarounds that I have learned to make things work right and fast. I also have gotten a sort of workflow down with doing rendered sprites from Blender.

This time around should be fun and will hopefully be less of a failure.

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