Ludum Dare 36
The Theme is:
Ancient Technology
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Solo, from scratch, with source, in 48 hours.
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Give and receive feedback on your game
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Solo and Teams, relaxed, 72 hours.
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LD36 has ended!
Well done to everyone who took part.
1912 Amazing Games!
Ludum Dare 36
August 26th-29th, (Starts: Aug 27th 01:00 UTC)
Suggest a theme!
Theme suggestions for LD36 now open
Slaughter coming soon
Theme suggestions for LD36 now closed
Theme slaughter!
Separate the good themes from the bad ones
~ v o t e n o w ~
Theme Voting
Log in and choose the theme for LD36!
FINAL ROUND
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Ludum Dare 34
Coming December 11th-14th Weekend
October Challenge ends
Make a game – Take it to Market – Earn $1
The Jam ends in
Solo and Teams, relaxed, 72 hours. Submit here!
The Compo ends in
Solo, from scratch, with source, in 48 hours.
Theme Voting
4 Rounds of voting, new rounds every day! The top 20 themes will be your Final Round!
Ludum Dare 34 Results
See the winners!
LD 35 (Apr)

Future

Mini 70 (Sep)

Ludum Dare 36

Real World Gatherings

Wallpapers

Warmup Weekend

Tools

Rules

The Ludum Dare 32 Theme is: An Unconventional Weapon
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Submission Hour! … more or less. Just get your game submitted. Sorry about the server problems!
Theme: One room | Submission Hour for the JAM ends in: | Judging ends in:
Theme: One room | Judging ends in:
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Theme Announcement!
Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.
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Hi all
Super excited to finally take part in my first Ludum Dare. Goal: Finish anything.
Any tips from the pros?
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Tip 1 – Stop drinking any caffeinated drinks ASAP! If you clean your body from caffeine now, you get serious boost later.
Tip 2 – Take a break every 2 hours. Go outside for a while or make something different.
Tip 3 – If you are tired – go to sleep. Is better to spend 4 – 6 hours with sleeping instead of non productive work.
(sorry for my horrible english 😀 )
Keep it super simple. Hack in more features if you feel they contribute to the game somehow and you still have time left. But think well through the very core mechanics and concentrate on those first.
thanks guys.
I’ve only done one Ludum Dare, but my tip would be to first choose what you’d like to learn or get better at. Maybe an art style? A new engine like Unity or Unreal? Some pathfinding or AI coding techniques? Or just time management to finish a project.
Good luck! You’ll either love it, or it may kill you. Most likely both.
My advice? Pace yourself. You don’t want to burn out too early, plan your time, take some breaks, get (some) sleep, and don’t forget to eat.
Keep your idea simple, and be very conscious of the ‘minimum viable product’. Make something that qualifies as a ‘game’ first and foremost. You can always add features if you find you have more time at the end, but you can’t magic a game into completion because you got caught up in the details.
Keep it simple, don’t go overboard on coffee, etc. Make sure you know your development tools well, get a decent nights sleep the night before and the first night, because you’ll need it for the second day.
Try to be “game finished” with a few hours to go, so you can add all the nice bits with the time left.
Heck, it’s my 10th Ludum Dare over here, hope I take my own device this time!
Bloody auto-correct. advice…ADVICE! Not device….