Post Mortem and Future

Posted by (twitter: @Nik_teddy)
May 9th, 2015 4:57 am

Hello Frinds from around the world.

Today I’ll try to write my first LD Post Mortem post.

The theme “Unconventional Weapon” was one of the few that I couldn’t match with a game idea… Too much boundless! After some brainstorming and some sleep I got the Origami idea!¬†After some time I added the ninja one… But then I needed a way to get some new paper evey time. The postman idea I think was the best I could match!
I never did a runner game, I am usually bounded to the visual novel or dungeon crawler gameplay mechanics, but this time I wanted to challenge myself and create something new.

What went good:

  • The working mood, I never get really frustrated
  • The graphic, I am really happy that I’m slowly getting bettter in my pixel art.¬†Unfortunately I had really little time for the ¬†Background and I don’t really like it.
  • The concept Idea, I’m really happy that the idea is really original!
  • The experience, the fact that I learned things that I didn’t really know and that today I’m better than yesterday.
  • The origami quicktime Idea. I like it, some people think that it “slows” the game flow, but maybe with a little more work it could be more smooth and enjoyable.

What went wrong:

  • The game fluidity, I don’t know why but it seems that the game has some sort of frame loss and is lagging.
  • The spawning system. Is random. I tried to set up a pattern spawn but every time hitted the fact that I couldn’t make it work in the right way and the “fixed object” got overlaped from some box.
  • The game content. I had planned 2 more origami to make, and at least 4 more obstacles, like suspended signs over the street, in the way to add a little more complexity in the jumping system.
  • The fact that I had to completely change the jump mechanic because the first 70h one was bugged (I really thx a friend of mine that got the bug.. I hate u <3).
  • The fact that origami, besides the “Flyin letter” one, are a little too useless… Maybe it would have been better to put a little more attention in that mechanic…


By the way I’m happy of what I had done.. And I would work a little more on this but I can’t decide. I have another game concept that I created the past months about a fighting game with card decks and stat and a lot of pretty girls… What should I work on? I can’t really decide…


Please complete this form! I want to know what you think!

If you need, here’s my #LD32 entry!




Thank you all again for this great experience! I love ya all! ;D


P.s. I’m sorry for my English, but unfortunately It’s a little rusty…

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