Cupid’s arrows – Postmortem

Posted by (twitter: @zOadT)
May 8th, 2015 5:05 am

Hello Guys, first off thanks to all the people who played my game so far, especially those who dropped me a line in the comments. If you haven’t played my game yet, here is the link :)

This went right:

  1. I finished my game and it is playable! Luckily I had an acceptable idea and developing the game was quite straight forward
  2. The controls and game mechanics are explained better compared to my first entry
  3. The graphics and sound effects are okay (especially for my art-skills :D)

This went wrong:

  1. There is no music. I tried to make some music with LMMS, but I just created an really annoying melody and didn’t implement it ๐Ÿ˜€ Next time I try my luck with Bosca Ceoil, hopefully I can make some better music
  2. The Game is a bit too short. I had enough time to make more levels, but I hadn’t cool ideas for new levels. So I made a few but (for me) interesting level, but maybe two more levels would be better
  3. I had a lot of time left! On the one hand its good, but on the other hand I could use this time better, but I hadn’t any interesting ideas for new features and the game appear quite completed to me, so I simply submitted it
  4. Some players have problems to know when the guards are seeing them. I had implemented an sight-line if a guard is seeing a player and some time for the player to get out of his view, but it seems like this time was a bit too short
  5. There are also some other small things I could explained the player better. Also you can succeed Level 3 without an ultra cool trick, but I hope most players will find the cool way to solve the level ๐Ÿ˜€

Overall:

I am quite happy with my game this time. The game is much better than my last entry, so I make progress ๐Ÿ˜€ I think there is still potential for next time, I couldn’t play my skills completely out, maybe next time, I just need the rightย idea ๐Ÿ˜€

We will see us next time! :)


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