Spelunk! entered in IndieCade Festival

Posted by (twitter: @@exnihilodev)
May 4th, 2015 1:48 pm

Everyone at Ex Nihilo Studios is excited with where we have been able to take our initial 72hrs LD32 build in just the past ten days, just in time to enter it into the IndieCade International Games Festival. We have added some of the gameplay that went missing for LD32, a few more features, an enemy, and finally a few sound effects! While still far from realizing our original design, we are pleased with how Spelunk! is shaping up. We have a silent (no audio recording yet) 5 min. gameplay walkthrough up on Youtube and a new build up for download. Take a look and give us your feedback!



Tags: , ,

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]