Ported Game from GameMaker to Unity

Posted by
April 29th, 2015 10:16 am

whenallyouhaveisaracket-unityscreenshot
Just finished porting my game, which was originally made in GameMaker: Studio Professional, to Unity. I did this mainly so that I can port the game outside Windows, but it’s also so that I can use more realistic physics while learning the new features Unity UI has (including the WebGL player). Still, it was tough porting the game, adding physics and making the game play as close to the original as possible, but now I can reach out to more players.

Note, though, that it might feel slightly different playing the Unity version compared to the original one.

Please check out my game here.

Tags: , , , , , , ,


Leave a Reply

You must be logged in to post a comment.

[cache: storing page]