Fixed Critical Bugs!

Posted by (twitter: @josefnpat)
April 22nd, 2015 2:01 pm

I have updated Dino Bros with a new v27 that fixes some of the serious (and very minor) issues:

  • Hooked up the proper sound effects for dinos and bread being hurt (I made them for the jam!) [github]
  • Added a splash logo for my partner in crime, @thejotne! [github]
  • Fixed scope issues on cutscenes. [github]
  • Fixed level ordering, replay and the “press 1 to win” feature (now you have to go into debug mode!). [github]
  • Moved the “press 1 to win” and the “make cutscenes go faster” debug buttons only work in debug mode (lshift+backtick) [github]
  • Continuity: the king now dies off screen so you think he’s still alive. [github]

I tried hard to only fix the game breakers, and super small details that don’t really affect the game, just my peace of mind.

Check out my entry, leave a comment, and I will check yours out!

Cutscenes! Now with scope!

Cutscenes! Now with scope!

Bread! Lots of it! With Pickelhaube!

Bread! Lots of it! With Pickelhaube!

 


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