Going from 2D to 3D…

Posted by
April 21st, 2015 5:16 pm


I am a developer who prefers two dimensions. Two dimensions means safety for me.

But sometimes we need a challenge, and I decided beforehand that I would try to make something in 3d this time.
I have to say that I’m quite pleased, even though I ended up locking the movement to two axis anyway (so I guess you could call it 2.5 dimension), but I’m quite pleased with how you can play with depth to create a visually interesting maze like in the screenshot above.

Give it a try, my first game with > 2 dimension: http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=2393

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