I’m just going to keep posting pictures

Posted by (twitter: @AlmostMatt)
April 19th, 2015 3:23 pm

I made a webgl build with unity but for some reason the resulting files are large. I think if I specify ‘very slow builds’ it might optimize for file size.

you can try to load it at http://www.almostmatt.com/ld32-test/

It controls with WASD and mouse.screen6

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