So here we go…

April 18th, 2015 11:13 am

I was thinking about this all night (until I fell asleep, heh), and I *think* I have an interesting idea for this. I began to wonder how could a game use “weapons” but not use “combat,” or rather what could be considered a “weapon” other than a physical thing to attack enemies.

Then I remembered reading about this movie “Ex Machina” and how the robot girl can harvest information and use it against others, and I thought that could be an interesting idea. Now I just need to figure out how to use that in a game…


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