Progress so far

Posted by
April 18th, 2015 2:43 pm

 
I’m sorry about the crappy video quality, I’ve been fighting for a while with OBS, and for the time being I’ve given up, as this is a early semi-playable build.

The video shows a WebGL build of my game, still untitled (Something in the line of “Words >> Cybernetic fists”, perhaps). The foundations for gameplay are finally shaping up, but I still have to add a couple more features before I start working on art and visual feedback (where the connections with the theme will become clear).
If I manage to have all that when I go to bed tonight, hopefully tomorrow I’ll have enough time for further polish, level design, narrative, sound and music…and more features. Stealth! Dialogues! C&C!!! (No way, but can’t a girl dream?? *_*)

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