End of day 1

Posted by
April 18th, 2015 9:59 pm


Not bad for the first day, I guess. The image shows more or less the high-level status of the game so far (I’ve blurred a bit some entries as they might be considered a bit “spoilerish”). To tell the truth, I hoped to get more  done in the art field, but I decided to spend some time implementing a somewhat complex localization system (I’m using insults as the player’s main skill, and Spanish is gloriously rich in that respect, so I felt that I needed to support both languages). If I managed to wake up early enough and finish with a couple of features I hope to spend most of the day generating content.

Here’s a (slightly better than the last one) video showing the more recent progress. Lots of programmer art and awful lightning and effects for now, you’ve been warned :)

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