Democracy – Progress Report #2

Posted by
April 18th, 2015 11:15 pm

20 hours to end.

My game uses “Democracy” as the instance of the theme, strongly based on Starship Troopers.

I finished the core gameplay, which contains:

  • All units and structures of the game;
  • Hierarchiral Behavior Trees to control enemy’s units and global strategy;
  • A basic behavior tree to control the player’s units;
  • The basic effects;
  • Constraints to buy and create structures;

What is in my todo list:

  • All other screens, including an introduction based on the movie;
  • All graphics and animations;
  • All musics and SFXs;
  • Balance and polish the gameplay;

Check it out:

sample2

Now, back to work.

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