Ay Pinatas! — 1/2 Way through

Posted by (twitter: @jprogman)
April 18th, 2015 11:25 pm

As of this point of LD, I got much of the the programming set in stone. I still got more to do yet!

Pinatas won my interest as the theme of the game! As a weapon, I was thinking brooms — which led to my decision of pinatas. But, I felt brooms are too much of a cliche. So, as a last-second effort, the sweeper was selected instead!

Still got plenty to do: the enemies, the graphics, the animation, the rules, the audio… tons to do! Likewise, the most consuming part is programming everything from scratch and I’m glad to get a large portion of that done.

Oh, and that pink boxy protagonist is a pinata too. (Suppose to be a generic pinata with one “company defect” — it’s very blandly designed.) I’m striving to add a story too if time’s willing.

Here we go to the second half!

Just for your interest, here are the following I am or will be using…

  • Program: Flash + Flixel (Community version)
  • IDE: FlashBuilder
  • Paint: MS Paint, Photoshop
  • Audio: OpenMPT, Soundbooth
  • GIF: GifCam

Here’s a sneek preview in GIF! :)

ld32 confetti

It blows confetti!


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