I’m in!

Posted by
April 17th, 2015 2:30 pm

Here we go again. This will be my first LudumDare without my trusty C++/OpenGL combo. Instead, this time around I will be using JavaScript and WebGL.

Last Weekend I prepared some base code and got a rotatable box working here (Yea!)

My code is already on github and will be updated during the compo.

May we all have a lot of fun this weekend!

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]