I’m in post #6

Posted by (twitter: @GagaPete)
April 9th, 2015 2:48 pm

So here we are again, it’s always such a pleasure. Another gamedev weekend is approaching fast so it’s time for another obligatory “I’m in” post. Not much has changed in my toolbox since last LD so lets list it shortly.

Toolbox
Editor: Sublime Text
Language: Haxe
Framework: OpenFL (may with openfl-bitfive)
Graphics: Gimp, Inkscape
Sound editing: bxfr, LMMS, MilkyTracker, Caustic
Planing: notebook and a pencil

Goal
This time, I’m going for a complete experience. I don’t want to make the same mistakes I made in my previous attempts and create a somewhat playable prototype but rather a game that feels good to the player.
I’m probably stick to 2D top down or even a flat puzzle game this time to avoid coding broken platformer physics yet another time.

Good luck and lots of fun to all participants.

PS: No bonus themes yet?
PS2: Technically, it is my “I’m in” post #5. I didn’t wrote one the first time as I started in the middle of the weekend back then. 😉

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