MiniLD58 Pong Island Submitted

Posted by (twitter: @bennywage)
March 30th, 2015 6:09 am

I managed to submit my game last night. Annoyingly I’ve been crazy busy this week, so hardly got as much time as I wanted to work on it. Still quite happy with what I did get done though. And it was my first LD entry, so I think it was a great warm up to LD32!

So, what did I learn?

  • You can get a pretty nice style going with primitive shapes and a few textures.
  • You can completely transform the feeling of a game by changing camera angle.
  • It’s possible to get surprisingly close to a release worthy (mobile app maybe) game in a matter of days.
  • I need to be more creative with game names.
  • Consuming copious amounts of coffee seems intrinsically linked to creativity.  (Ok, ok, we all knew this one already)

Anyway,

Here’s the link to play:

http://flatcatlabs.itch.io/pong-island?secret=TLGr3M1OxyJ31LmZ6J25iDbUo

And the link to the entry page:

http://ludumdare.com/compo/minild-58/?action=preview&uid=49718

And here’s a link to my Twitter, because why not :)

@bennywage

Definitely going to be developing this game further. It’s been a pleasure, bring on LD32

Viva la Ludum

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