Ponball 3 Hours in

Posted by (twitter: @timtipgames)
March 20th, 2015 12:23 pm

I got an idea that revolves around the name “Ponball” and will be a physics-based 2-player pinball-like pong game. Thus: Ponball. Right now I visualize something like Pong with a lot of typical Pinball elements in between the players paddles and multiple balls.

I made some progress in the first three hours with the physics-based main Pong mechanic.

With my current idea it may be difficult to make sure that the balls don’t come to rest due to a lack of force impulse, so I am playing around with gravity fields that split the field into two areas, pushing the ball towards the players paddles. As you can see I am not quiet there yet, and I may scrap this approach after all (top paddle is stretched for testing purposes):

PonballI am pretty happy that I had an idea pretty quickly and am looking forward to tomorrow when I will continue to work on Ponball.

I hope you are having a good time too!


2 Responses to “Ponball 3 Hours in”

  1. Jajo says:

    err… I’ve only got the window of my game set up… That’s what I get for using raw Java xD

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