Fibonacci Grid – It’s maths.

Posted by (twitter: @andyjamesadams)
December 15th, 2014 11:06 am

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So I decided to make a game focused on one of my favorite math things, the Fibonacci sequence. I had fun and I’m fairly happy with how it turned out. So to the nit and grit of a postmortem post (the good, bad, and confusing?).

The good:
-I learned A LOT!
-the game is well received by most that play it.
-I actually finished this time, and I like the game I made.
-the animations and time I put into them paid off
-I designed the game with mobile in mind and have something I can take to market (maybe)

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The Bad:
– I suck at writing music
– I thought the core mechanic was simple enough to understand and it wasn’t
– I should have added a tutorial
– I had some crash bugs on release
– I completely misspelled Fibonacci the entire time I was developing (corrected since)

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The confusing:
I made a concious effort to have people playtest my game, and was under the impression that the”adding” mechanic was simple. While some folks are getting the idea either right away, or shortly there after, most are confused.

MORAL: Dont assume everyone reads the description on the page, and if it is needed that much then put it inside the game.

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