How It went for me (Walk to the door)

Posted by (twitter: @@el_pepiii)
December 12th, 2014 11:01 pm

Moral of the story: Give up.

So yeah, I was able to finish my first LD entry. The game is “Walk to the door”, a simple puzzle which involves to move windows around.

It got some really cool comments, I’m so glad people liked it!

 

 

So here is what went right:

-I got a pretty nice game.

-When I got the idea, things went really well.

-The code is nice in my opinion.

-Made a game for the mini LD, so everything was set up. (Angline)

 

What went left:

-Wasted most of the first day, It was hard to get an idea that wasn’t a shooter.

-Live streaming really distracted me, even if no one watched me.

 

What I learned:

People really like innovation, it is better to be original than to make really nice graphics and stuff.

 

I loved participating on LD, I look forward to the next one!

 

Click HERE if you wan’t to try my game! I hope you enjoy it!


7 Responses to “How It went for me (Walk to the door)”

  1. madhoe says:

    “People really like innovation, it is better to be original than to make really nice graphics and stuff.”

    I have to disagree here 😛
    A game with great aesthetics/mood can be as compelling as an innovative game.

  2. el-pepi says:

    Well, maybe…. but there has to be some originality somewhere!
    Or else we are stuck with clones that have diferent graphics.

    …But yeah, I see your point.

  3. laaph says:

    Don’t bag on your graphics, I think you did well! We don’t always need fancy graphics, and simple graphics that are nice (which you accomplished) sometimes work better than fancy graphics. (There is such thing as simple graphics that are not nice.)

  4. el-pepi says:

    :) Thanks, laaph!

  5. Sh1rogane says:

    Haha. That image. I had the exact same first day 😀
    And I really liked your game.

  6. alvarop says:

    Good job El-Pepi. Your game is awesome 😀

  7. el-pepi says:

    Thanks guys!!

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