Working on the enemies

Posted by
December 7th, 2014 1:21 pm

So one of our teammates, Aurel, stayed up all night thinking that the Jam ends today instead of tomorrow =D

In any case, progress has been made.  We have a decent patrol system going for enemies, and I’ve added possessed horse statue enemies.  When they die, they crumble into pieces, thanks to Lightwave’s easy fracture tool.


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