Hi, everyone!

The second jamming day has started and we are making good, steady progress with our puzzle game. Still no title, but mechanics and graphics are coming together nicely!

Capture d'écran 2014-12-07 08.40.35

Here’s the puzzle board. The good-looking tiles are yet to be implemented but the basic mechanic is in place. The tiles are regularly falling down and are replaced by others coming from the upper side of the screen. Each tile will be a room through which our character will navigate as well as the robot which will seek to destroy him.


Here’s one of the already designed rooms with our super-swaggy character.


The character & its nemesis.

We’ve also got some cookies for your ears! (ugh, disturbing vision) This is the main BG music for the game :

(Yes, this is the composer’s face, almost big enough to make a high five on it XD)

We’ll be back with more stuff! Cheers!

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