“Tiny Platforms” (tentative title) Progress

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December 6th, 2014 12:07 pm

My programming mate seems to be sorting out the basic platforming functionality of our game at the moment.  I, meanwhile, have been toiling at trying to get the tiny player animations right, with (shockingly) some success.


This is actually my first vaguely decent run cycle.  Turns out restricting myself to a 9×11 pixel space doesn’t make things that much easier.  Oh well, that’s the hard part out of the way, now onto drawing an entire highly detailed platform game in a single 1280×720 area.  Easy peasy.

PS. Note to self: Don’t use Lemmings sprites as a reference for animating a pixel person, turns out they don’t actually look anything like humans, to my amazement.

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