Progress so far

Posted by
December 6th, 2014 1:40 pm

About 9 hours of solid development, and that wraps up today. Tomorrow I hope to add some more powerups, variation of enemies (i.e. enemies with guns) and a final boss for wave 25.

The game is called Ludum Fortress

– Ethan

2 Responses to “Progress so far”

  1. McNick says:

    Nice! That looks quite polished. Looking forward to seeing it in its final form!

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