Hour 26 progress

Posted by (twitter: @hypothete)
December 6th, 2014 9:46 pm

I feel like I’m making good headway with a game mechanic. My ‘entire screen’ is literal – a folding screen, like the kind used for dressing in privacy.


The game takes place as an illustration on the screen, where you battle a multitude of your foes. Even though you’re an army of one, you have an ability that could give you an advantage – the ability to fold space.



Once the basic battle mechanics are finished, I plan to move on to replacing the programmer art, and adding outside forces that can affect your battlefield.

3 Responses to “Hour 26 progress”

  1. OldPeculier says:

    Cool. Very nice art style, and cool twist on the theme.

  2. Taunia Sabanski says:

    Okay. THIS is cool.

    Props for the innovation! This is probably the best I’ve seen so far.

  3. Hempuli says:

    Absolutely fantastic take on the theme!

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