Day 1 progress update

Posted by (twitter: @itsryanvanzeben)
December 6th, 2014 2:12 am

I’ve been bouncing around ideas for awhile now, and bouncing around languages finding out what I want to actually do this time… I am not loving this theme at all, It… It’s just plain terrible. But that’s part of the fun of LD, I guess! However I think I have a semi-set direction now.

Going to be using Dart with WebGl for the engine, originally was going to go with java, but web applets suck ass now, so I opted for the language I know less of, but is more accessible. May or may not go with some fancy lighting, depends on time constraints.

Spent about 3? hours on it so far, going to be doing a sort of Super Mario 64 type thing, except solely 2D… Depending on quickly I can actually do it. But that’s all I can crank out tonight, so it’s time to sleep now, god help us all…

Oh, and the current build can be found here if you’re interested [WASD/Arrow Keys to move, mouse wheel to zoom in on background], mind you it’s has a long way to go…

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