Level background texture in progress

Posted by (twitter: @ckidwell1)
December 5th, 2014 10:17 pm

I am designing with a retro-pixel style for this game to keep it ultra simple.

This is a work in progress of the ‘level’ texture for the game where the player will be at a cross roads in a city street area with a park in the upper left corner and some sort of shops or business areas in the other corners.

Using photoshop I’ve been able to get a nice ‘pixel’ effect very easily by doing some flat block out areas then:

  • apply noise filter (heavy)
  • apply Pixelate > Mosiac filter

I’m using with a ┬ásize of 12 squares as I want the pixels to be fairly large for this. ┬áThen I’ll start tweaking some hand pixel touches here in a few minutes.


Leave a Reply

You must be logged in to post a comment.

[cache: storing page]