I’m in

Posted by
December 5th, 2014 8:31 pm

Using Unity3D probably exclusively. I’m also streaming here: http://www.twitch.tv/bcadren

My game is a tactical RPG set in a gladiatorial Arena such that instead of multiple battlefields, as is normal to the genre; there is only one. It’ll probably be a bit larger than one literal screen; but it will be completely non-modal and arcade-like. Few roguelike elements; enemy randomization, drop randomization, etc.


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