As usual, here is my starting point code: https://github.com/RedRingRico/LD31
I have been considering folding a lot of the work that I’ve been doing back into my main game engine, though it’s unclear how much is useful and how much will be thrown away. Anyway, I’m not using much other than C++, SDL2, OpenGL, RapidJSON, hashlib2plus and any other APIs that I may find useful.
Here’s what I have as a starting point:
Linux and Windows are the target platforms.
Tools
Tags: ld31