Ludum Dare 30 – Top 15 picks after 101 games

Posted by (twitter: @badlydrawnrod)
September 3rd, 2014 12:05 pm

Out of the 101 games I played so far, 15 stand out. Click on the pictures to try the games.

1. Heart Star (AdventureIslands)

What it is: Retro, balanced, polished and complete with fantastic pixel graphics and short, compelling puzzles.

Why I like it: There is something nostalgic about it.

This is the one game I saw which could be sellable as is.

Heart Star (AdventureIslands)

 

2. Planetary Marriage Counseling (WeaselZone)

What it is: A hilarious game where you and your spouse are chained together and go on dates.   Works well as a two player co-op game.

Why I like it: It’s fun even when things are going wrong. Epic when things are going right.

It made me divorce my wife over and over again….for the fun of it.

Planetary Marriage Counseling (WeaselZone)

 

3. Dino Bolt (GeorgeBroussard)

What it is: An endless runner where dinosaurs are escaping a zoo helicopter.

Why I like it: It is fun and addictive. It shows you don’t need a complex idea to make a great game.

I lost time playing it.

Dino Bolt (GeorgeBroussard)

 

4. Mammoth Monkey Mole (ehtd)

What it is: A puzzler where different creatures have different abilities.

Why I like it: The sounds are hilarious and the puzzles have a good learning curve where you never feel it is too difficult.

You get to play a mammoth, a monkey and a mole. Need I say more.

Mammoth Monkey Mole (ehtd)

 

5. Hop Hop Planet (SnoutUp)

What it is: A 2-d take on Super Mario Galaxy.

Why I like it: It has great look, with lots of variety and a good replay factor.

All the things that can kill you look friendly, but looks can be deceiving.

Hop Hop Planet (SnoutUp)

 

6. Space Breakers (DJWizardCop)

What it is: Breakout with a Space Invader twist.

Why I like it: My wife will kill me if I don’t.

My wife wouldn’t give the keyboard back and she did the same when my daughter was rating it.   In fact she is probably still playing it now (I’m hungry – she hasn’t fed me this week).

Space Breakers (DJWizardCop)

 

7. Red Thread (NickZangus)

What it is: Two linked characters have to negotiate obstacles to reach each other.

Why I like it: The looks that the characters give each other when they die – it’s those little attentions to detail and some wicked, mean puzzles that make this game.

It’s cute and deadly.

Red Thread (NickZangus)

 

8. Galactic Bonding (alvarop)

What it is: You are a baby planet copying your dad planet’s facial expressions.

Why I like it: It’s short, hilarious and could be played by a toddler.

My daughter (not a toddler) keeps following me around trying to copy my facial expressions.

Galactic Bonding (alvarop)

 

9. Stanley Squeaks and the Emerald Burrito (Two Scoop Games)

What it is: A puzzle platformer where you play a hungry hamster.

Why I like it:  Cute as hell, and a great game mechanic.

I kept killing the hamster just to hear its death scream.

Stanley Squeaks and the Emerald Burrito (Two Scoop Games)

 

10. Lethal Reflection (Steve)

What it is: Geometry Wars.

Why I like it: Geometry Wars.

By the guy who wrote Geometry Wars. Need I say more.

Lethal Reflection (Steve)

 

11. Space Train (SupSuper)

What it is: Snake on a train…. in space.

Why I like it: Quirky and amusing.  It’s fun, but you really don’t care that it’s difficult.

I wore my train driver’s outfit while I played.

Space Train (SupSuper)

 

12. Burger Beat (TrickFishPie)

What it is: A running game where you bash the keyboard to operate your runner.

Why I like it: It is so bizarre that you have to admire the mind that created it.

Is it wrong that I find it hilariously funny when your man fails to jump a hurdle?

Burger Beat (TrickFishPie)

 

13. Orange (JaJ)

What it is: A moral tale in a Zelda-esque world.

Why I like it: The use of colour is good.  It does not feel worthy despite the subject matter.

A thoughtful idea, burdened by an overly long maze.

Orange (JaJ)

 

14. PRISM (rantt)

What it is: A puzzle platformer where they keep changing the rules.

Why I like it: There is a heavy emphasis on the puzzles themselves, not the packaging (which is not missed).

When I first saw it, I thought “not another of these…” but its strength lies in its puzzles.

PRISM (rantt)

 

15. Savior: Saver of Souls (John Drury)

What it is: Like Super Crate Box with rising lava.

Why I like it: Fast paced, short, and a classic example of the genre.

If only I was as good at this game as I was at killing time with it.

Savior: Saver of Souls (John Drury)

 

 

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One Response to “Ludum Dare 30 – Top 15 picks after 101 games”

  1. bytegrove says:

    Awesome! I had only played one game on this list!

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