hmmm… Post Mortem?

August 26th, 2014 5:04 am

This is my first time joining Ludum Dare, and thus my first post mortem. I successfully squeezed a game out of Processing.js, and it seems okay based on the comments I get.

Here we go:

What went right (beginner’s luck haha):

– I managed to create a game in 48 hours

– time management was okay

– got some audio, to my surprise

– game looks good and the idea was correct

– got a good excuse for the theme :)

 

What went wrong:

Рgot punished and forfeited a few hours of  expanding the game

– slept too much

– graphics was not as I imagined

– got stuck about whether to use noStroke() or not

– some problems with GitHub

– initial background music took too long to load, so had to remove it

 

Anyways, if you have not played my game yet, go check it out!

 


One Response to “hmmm… Post Mortem?”

  1. klave says:

    Hello! I don’t know how to send messages, so I’ll leave a comment here.
    I’m the creator of Eschaton. Congratulations, you found the answer:you had to restart the game! It will continue on act 3, scene 2, as I wrote on my entry.
    Faction Master is a really nice game, by the way. One of the best I tested so far!

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