Going to space!

Posted by (twitter: @@MechanicMoon)
August 24th, 2014 2:42 am

Greetings from Mechanic Moon Studio!

We are now working on a brand new project for this #LD30. Our temporal title is “Star Tycoons” and with this game we want to create a space simulator centered on planetary commerce.
Sounds awesome isn’t it? Let´s get into business!

Players will take control of one of the two main corporations who rules one planet with the purpose of monopolize the passanger and cargo transport market. In order to do so, players will conquer moons and establish trade routes between them. Did I mention that there is a huge neutral space station in the middle?

If you want to win this game you will have the chance of hiring transport spaceships to trade three different resources. Remember that laws of offer and supply will apply here, do your best to make your colony prosper or perish!

https://dl.dropboxusercontent.com/u/52662287/Mechanic%20Moon%20Studio/LD30/capturanavesludum.jpg

Our develop Schedule is the following:

-Saturday: In one hand main graphic design was made but on the other hand we achieve a big leap in coding and GIU. For example, we already have emerging and moving windows on the main screen.

-Sunday: It´s time to create the path between planets and moons as well as the planetary development issues such as trade ports and satellites. In a second step we will implement the resource trade system. Lastly (and hopefully) we will develop the enemy corporation AI system.

– Monday: Dynamic and random events so you cannot expect what is coming next. And if our brains didn’t melt it would be the time to test and implement several of the past tasks as well as implementation of final art and sounds/music to the game.

Stay tuned for more information about our Project. We are really thrilled about this! Space, were going to the space!

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