Stellation – Third update!

Posted by (twitter: @atomic_swerve)
August 23rd, 2014 2:39 pm

Hey all!

GIF time:


What we’re seeing here is the player and a simulated network player following the mouse (network player at an offset) over a test backing wall. The little lightballs drift around their root position, and flicker slightly. I currently just have the network player smaller and darker to distinguish it, but I’m thinking of a more obvious recolouring before release.

I have the players hooked up to a mock network service for now while I finalize the netcode, but once that’s done I’m gonna start a live stress test! So look forward to that in the next few hours.

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