Kiyaku Update #2 – Day 2 and more progress

Posted by (twitter: @Serious_Creeper)
August 23rd, 2014 11:49 am

Hey guys,

i just woke up from my first sleeping break. Those are really important, don’t try to stay up as long as possible! If you are tired, you won’t do nearly as good as going to get some rest.



Anyway, i’ve finished a couple more features and i’m planning on finishing all of them today, so that i can use tomorrow for level design, audio, tweaks, etc.


One of the most difficult features so far was the item highlighting. It’s not that difficult if you know what to do, but it involved some vector math that was over my head for 5am. But we figured it out on my livestream and it’s working great!


Thanks to all the people who joined my livestream. It’s awesome to see that people are so interested in game design, and all of them were so nice and helpful.


Webdemo can be found in my previous post: Web Demo

And as always, i will be live at!


One Response to “Kiyaku Update #2 – Day 2 and more progress”

  1. swipefaststudios says:

    That is so cool! looks almost like Tron! 😀 good job!

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