Day 1

Posted by (twitter: @revolugame)
August 23rd, 2014 11:52 pm

So far, I’m sort of happy with my idea.

I’m using Tiled for the level design.

There is still a lot to do.

For now I’ve implemented those features :

Players can die (by falling into traps)

  • Collecting hearts
  • Opening of the gate when all the hearts are collected
  • Going to the next level when both players have reached the gate

Here are some screenshots :

LD30-screen2

LD30-screen1

After some sleep, let’s finish that game !


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